1/6/2024 0 Comments Joker persona 5![]() Using the multiclass rules and combining the spell progression of the Arcane Trickster and the Wild Magic sorcerer, a level 20 Joker could only ever reach a maximum of level 7 spells, and his list would only come from the sorcerer & wizard classes. Joker also exhibits other abilities that can be duplicated with magic, such as inhuman agility, the capacity to influence the thoughts of others, and the ability to see through illusions. These give him access to elemental damage spells and protective magic. Joker's magic is provided to him by the Personas he uses in battle. What right do they have to mentally invade the minds of unwilling people in order to force them to change their personality? Depending on the player's perspective, you could argue that Joker is Chaotic Good, based on the fact that he only targets evil people who themselves are up to shady stuff, as they are often forced into action by outside circumstances, but his methods might put him closer to the evil side of the spectrum. The Phantom Thieves discuss (at grating length) the philosophical and ethical implications of their actions, but they keep entering the Metaverse and screwing with people's brains. Joker's alignment is a bit trickier and a lot of it depends on the player's interpretation of the character. If the variant Feat rules are used, then the best choices for him would be Alert, Actor, Crossbow Expert, Defensive Duelist, Inspiring Leader, or Lucky. Joker's best options would be Distant Spell, Quickened Spell, and Silent Spell. They're not conjurers (that would be more appropriate for a Shin Megami Tensei hero) but can tap into magic through the force of their personality.Īssuming the player keeps their rogue/sorcerer levels about even across the run of the character, the main choice they would need to make over the course of his development would be Metamagic abilities. The Phantom Thieves use a mixture of combat abilities, stealth, and magic with an elemental focus. Joker and the Phantom Thieves come from a game set in contemporary society, but they could be brought into many D&D worlds as members of groups who work in secret to take down powerful political figures. There are many corrupt and evil societies that exist in D&D universes (Thay, the Empire of Iuz, pretty much every city in Athas), and these have their own rebel factions that seek to overthrow the powers that be. ![]() As such, a character like Joker from Persona 5 could easily exist in somewhere like Faerun or Oerth. D&D has this in spades, as it's easy to hide someone's true identity with the aid of magic items or spells. Roguish characters who have a secret identity have appeared throughout the history of fiction and the fantasy genre is no exception. This means that the Phantom Thieves of Heart could be remade in Dungeons & Dragons, in order to steal the hearts of enemies, but in a more literal "cutting it out of their chest" sense. Thieves guilds are a common sight in many Dungeons & Dragonscampaigns and many modern rogues can also use magic.
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